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Mod Mixer Information
A tool which allows you to active multiple mods at the same time.
Table of Content:
Version:
1.08
Required:
Microsoft .NET Framework 4
Published:
2013-08-22 06:35
Updated:
2013-09-16 10:04
Page views:
3006
Downloads:
152
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Mod Mixer
byazrapse
1. Description
Here is my Mod Mixer.Please report here any problems you encounter. Thanks!
2. Installation
Download the zip file. You can extract it to anywhere. It will hopefully find the path to the game by itself, although I have only tested with the Steam edition.It requires .NET 4 to work. (Get it from Microsoft, if you don't have it and the installer doesn't automatically install it for you)
3. Usage
- Put your favorite mods under the Carrier Command: Gaea Mission game folder, like usual.- Run the Mod Mixer.
- Put a checkmark on the mods you want to try to combine.
- Click on the Combine button. The program will create another mod folder called _MixerMod_ that will be the result of merging all selected mods together. If there are any error during the merge process, it will appear in the result list below. Have a look at it and check if everything is okay. If you find some "Incompatible" lines, note which mod is causing problems and either disable it or move it to lower priority.
- When the merging is completed, click on the Start Game button to launch the game with the combined mod.
4. Credis & Thanks
Thygrrr - For finding out the PAK file format.Newtie - For finding out the dbexport.bin file format.
Disorder, Species1571, Crotaro, Gnrl_Grad, atroublestarter - For having the patience of downloading, testing, bug reporting and making suggestions for this tool.
5. Changelog
v1.08- Fix: Regression bug making the program not escalate to admin.
Version 1.07:
- Added: The DbExport.bin database files can now be combined. If several mods modify the same values, the values from the mod with highest priority will prevail.
- Added: It now remembers the window size and whether it was maximized.
- Fix: You cannot launch the game game with the combined mod until some mod(s) have been successfully combined.
v1.06
- The program now shows an UAC request to access the game folder.
v1.05
- Fixed the wrong layout of the Advanced button.
v1.04
- Problematic files are now highlighted.
- Added a window for advanced options.
v1.03
- Fixed a problem not recognizing new added mods.
- No longer attempts to merge binary files. This functionality will be added to the database binary file in the future. For now it uses the version of the highest priority mod.
- Starts the game from the game folder. This was causing a problem with the non-Steam version.
- Fixed a problem regarding the program crashing when clicking a column header in the mod list.
v1.02
- Remembers your mod selection and priority.
- Asks for the game folder if it cannot find it by itself, and remembers it.
6. Release thread
- Official Carrier Command forums- Microsoft .NET Framework 4